Mark Mussler is
Lead Level Designer at Limbic Entertainment in
Langen, Germany.
He graduated with
a degree in media informatics at the
University of Applied Sciences, Giessen-Friedberg
(Germany).
During the time
of his studies Mark was an active clan
player strongly engaged within the gaming
community of Tactical Ops, an Unreal
Engine based Unreal Tournament
modification that eventually went retail.
The passion of
playing games quickly evolved into using
the gained gameplay insights to create
levels with the UnrealEditor. He got
introduced to the Tactical Ops mapping
community and created the level TO-X-Salsa
which ultimately became an official level
for the Tactical Ops game.
In 2003 Mark
joined the TO Crossfire development team
to work on a total conversion
modification for UT2003/2004 which was
released in 2006. As a key member of the
team Mark did not only contribute with
the creation of four levels but also
helped with the creation of gameplay
features and in-game content.
After finishing
his exams Mark decided to apply at Acony
Games where he brought his level design
and game development skills to a
professional level.
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